Happiness is the overall approval rating of your nation's citizens with their government. Happier citizens end up making more money.
City Happiness[]
A city's happiness is based on the crime rate, population density, literacy rate, unemployment rate, and services. For every percent there is crime, the happiness level drops 1%. Unemployment works the same way. For every percentage of illiterate citizens (opposite of the literacy rate) the happiness also drops. Services can boost the happiness level.
Population Density[]
Density | Happiness Modifier |
---|---|
< 50 | +1 point |
50 - 150 | 0 points |
150 - 200 | -2 points |
> 200 | -5 points |
> 350 | -8 points |
> 500 | -25 points |
> 750 | -50 points |
> 1,000 | -65 points |
> 1,300 | -80 points |
> 1,600 | -90 points |
> 10,000 | -99 points |
Tax Rate[]
- See main article: Tax rate
Tax Rate | Happiness Penalty |
---|---|
7% | -0% |
9% | -0% |
11% | -3% |
13% | -3% |
15% | -6% |
17% | -6% |
19% | -9% |
21% | -12% |
28% | -15% |
National Happiness[]
National happiness is an average of the happiness level of all the cities the nation has.
New Nations[]
Brand new nations are usually excited and celebrating, and as such receive a +10 point happiness boost for the first week of their existence.
Marvels[]
Marvels have the ability to affect national happiness but is only evident on the Overview and Budget pages.
Nuclear Chaos[]
If a nation has been hit by a Nuclear Weapon in the last 72 hours, the nation will be in a state of frenzy, and the happiness level will drop by 30 points.
Soldiers[]
If a nation has less than a 0.1% ratio of soldiers to population (e.g. a nation has 1,000,000 population and has less than 1,000 soldiers), people will feel unsafe, and nation happiness will drop by 40 points.
Happiness Effects[]
Happiness is an important factor in determining the average income of your nation.